Thursday, November 27, 2008

Vertigogo

Beat Mirror's Edge last week, seemed like a good enough game with its faux-parkour move set, though I have to agree with the general consensus in that it could have been a whole lot more, gameplay wise.  But I won't, instead I'll say that the character models were so bad that it was the real reason they made the combat clunky and did almost all of the cutscenes in cel-shaded Esurance mode.  Hopefully they do an intellectual sequel that does the idea justice.  Perhaps a game where you literally do nothing but run away from baddies the whole time, and not just in a Kojima cheap move sort of way.

Valkyria Chronicles, on the other hand, was just an all around great experience.  As the game progressed, I found myself in familiar territory -- it was a vaguely Miyazaki-style setting, with twenties industry crossed with a certain medieval flair.  The characters were well done enough, the action sequences enjoyable, and the plot resolved itself comfortably without being frustrating.  And the art style was spot on perfect.



In the end, it was more entertaining than most half-season anime series, and it had an interesting story to tell.  Up next, time to see about finishing the enjoyable if rather uncompelling Dead Space.

Now for some pie.

2 comments:

papabear said...

Did you finish the game?

Pete Takeshi said...

Yes I did. Currently replaying to level up my classes and to see about getting all the bits of backstory for all forty-odd troops.